AgentBuilder
Class: AgentBuilder
Defined in: src/core/agent/AgentBuilder.ts:164
Fluent builder. tool() accepts any Tool<TArgs, TResult> and registers
it by its schema.name. Duplicate names throw at build time.
Constructors
Constructor
new AgentBuilder(
opts):AgentBuilder
Defined in: src/core/agent/AgentBuilder.ts:351
Parameters
opts
Returns
AgentBuilder
Methods
act()
act(
options):this
Defined in: src/core/agent/AgentBuilder.ts:570
Everything this agent DOES about its own loop, in one block.
Tools do the work. .act() decides about the work. watch remembers
both — and nothing can act without being watched.
Five keys, one per moment of a turn, each optional and each the exact argument the individual door takes:
const agent = Agent.create({ provider, model })
.act({
input: [scrubSSNs], // the message, before the run commits it
beforeTool: [refundCeiling], // every call, before it is dispatched
afterTool: [hideRawPII], // every result, before the model reads it
window: slidingWindow({ keepRecentTurns: 12 }),
output: [noInternalCodenames],
})
.build();It is sugar, and provably so. Each key is forwarded to the door that
already owned it — .messageMiddleware(), .toolMiddleware(),
.window() — so the agent it builds sends the same request bytes and
files the same records as the same rules spelled out one call at a time.
That equivalence is pinned per key by tests, the way .compaction()'s is.
The keys cannot fall behind the loop. They are locked at compile time
against LoopMoment, so a sixth moment cannot ship without a key here.
A rule speaks where its hooks say, not where you filed it. beforeTool
and afterTool are one chain; an entry with both onToolCall and
onToolResult runs at both moments whichever key you wrote it under —
the KEYS are named for the moments, the HOOKS for what they receive — and
an entry named
under both keys is the same object attached once. A governance rule that
silently did not run because it was written in the wrong bucket is exactly
the failure this library exists to make impossible — so the bucket is
checked for the hook it names, and the hooks decide the rest.
Call it once. A second .act() throws: two posture blocks means the
answer to "what does this agent do at each moment?" is in two places, and
the second one silently wins. Adding one piece to an agent somebody else
built — a plugin, a policy pack — is what the individual doors are for,
and they stay open for exactly that.
Parameters
options
One key per moment. input / output take message
middleware, beforeTool / afterTool take tool middleware, window
takes a WindowStrategy. Unknown keys throw.
Returns
this
appName()
appName(
name):this
Defined in: src/core/agent/AgentBuilder.ts:893
Set the agent's display name — substituted as {{appName}} in
commentary + thinking templates. Same place to brand a tenant
("Acme Bot"), distinguish multi-agent roles ("Triage" vs
"Reviewer"), or localize ("Asistente"). Default: 'Chatbot'.
Parameters
name
string
Returns
this
build()
build():
Agent
Defined in: src/core/agent/AgentBuilder.ts:1956
Returns
checkIn()
checkIn(
opts?):this
Defined in: src/core/agent/AgentBuilder.ts:1857
Parameters
opts?
Returns
this
commentaryTemplates()
commentaryTemplates(
templates):this
Defined in: src/core/agent/AgentBuilder.ts:908
Override agentfootprint's bundled commentary templates. Spread on
top of defaultCommentaryTemplates; missing keys fall back. Same
Record<string, string> shape with {{vars}} substitution as
the bundled defaults — see defaultCommentaryTemplates for the
full key list.
Use cases: i18n ('agent.turn_start': 'El usuario...'), brand
voice ("You: {{userPrompt}}"), per-tenant customization.
Parameters
templates
Readonly<Record<string, string>>
Returns
this
compaction()
compaction(
options):this
Defined in: src/core/agent/AgentBuilder.ts:753
Keep the live context window inside a token budget — without ever losing the record.
Sugar for .window(summarizeOldest(options)), and byte-for-byte the same
agent. It keeps its own name because compaction is what the market calls
this and it is the strategy most people want first.
At each ReAct iteration boundary, compaction compares the LAST call's
adapter-reported input tokens against thresholdTokens. Over budget,
it folds the oldest foldable span of the conversation into one summary
message and sends that instead. Counted, never guessed: a provider that
reports no usage gets a named refusal
(CompactionUnmeasurableError) rather than an invented number.
The fold edits the window, not the record. The turns it folds stay in
the run's commit log byte-identical — footprintjs's log is append-only,
so a fold cannot erase them even in principle. The summary enters as its
own recorded step naming every runtimeStageId it folded, plus what was
measured and what refused to fold. A compacted run is still a provable
run: the lens draws a fold seam, not a hole.
Never folded: the system envelope, the last keepRecentTurns turns, and
any turn holding something unresolved — an unanswered tool call, a paused
tool, a pending check-in. Folding an unanswered question would destroy
the referent of the answer that has not arrived yet, so those refuse by
name and the fold takes the next oldest instead.
Omit .compaction() and nothing changes: no stage, no extra keys, the
same request bytes as before.
Parameters
options
Returns
this
Example
const agent = Agent.create({ provider: anthropic(), model: 'claude-sonnet-4-5' })
.compaction({
thresholdTokens: 120_000,
summarizer: anthropic(),
model: 'claude-haiku-4-5', // the cheap one writes the summary
})
.build();configure()
configure(
fn):this
Defined in: src/core/agent/AgentBuilder.ts:503
Decide this run's model and/or system prompt when the run starts.
An agent is built once and run many times, but not every run wants the same model or the same instructions: a long message may deserve the bigger model, a tenant may have its own house rules, a canary may want last week's prompt. Rebuilding the whole agent per request works and is wasteful; reaching in and mutating one is worse, because the trace then describes an agent that no longer exists.
The resolver runs ONCE per run(), at the start of the run, and what it
returns is committed to the trace — resolvedModel and
resolvedInstructions land in the run's commit log before the first LLM
call, and the LLM call reads them from there. So the recording says which
model actually answered instead of which model the agent was built with.
Return {} (or nothing) to keep the defaults; ctx.defaults carries
them, so a resolver can decide relative to what was built rather than
restating it. Omit .configure() entirely and every run behaves — and
records — exactly as it did before.
This is the RUN axis only. Tools are the iteration axis and already have
an owner: .toolProvider(), consulted every iteration.
Throws if called more than once (same rule as .toolProvider() — a
silently-overridden resolver is a config that lies).
Parameters
fn
RunConfigFn
Returns
this
Examples
Bigger model for a bigger question
const agent = Agent.create({ provider, model: 'small-model' })
.system('You answer support questions.')
.configure(({ message, defaults }) =>
message.length > 500 ? { model: 'big-model' } : {},
)
.build();Per-tenant house rules
const agent = Agent.create({ provider, model })
.system('You answer support questions.')
.configure(({ identity, defaults }) => ({
instructions: `${defaults.instructions}\n\n${rulesFor(identity?.tenant)}`,
}))
.build();fact()
fact(
injection):this
Defined in: src/core/agent/AgentBuilder.ts:1243
Register a Fact — developer-supplied data the LLM should see. User profile, env info, computed summary, current time, … Distinct from Skills (LLM-activated guidance) and Steering (always-on rules) in INTENT — the engine treats them all alike.
Parameters
injection
Injection
Returns
this
injection()
injection(
injection):this
Defined in: src/core/agent/AgentBuilder.ts:946
Register any Injection. Use this for power-user / custom flavors;
for built-in flavors use the typed sugar (.skill, .steering,
.instruction, .fact).
An Injection carrying inject.messages is ROUTED here, not refused
(7.19.1 refused it; 7.21.0 delivers it). What still gets refused is the
pair the wire cannot take: a role: 'tool' message has no tool call to
answer, so it is rejected here, at the declaration, on every provider.
A role the ATTACHED provider cannot carry is a different question — it
depends on the provider, which this builder does not have — so it is
refused at run start instead, by name. This is the one funnel every
flavor passes through, so a hand-built Injection cannot go around the
checks the named factories make.
Parameters
injection
Injection
Returns
this
instruction()
instruction(
injection):this
Defined in: src/core/agent/AgentBuilder.ts:1221
Register an Instruction — rule-based system-prompt guidance.
Predicate runs each iteration. Use for context-dependent rules
including the "Dynamic ReAct" on-tool-return pattern.
Parameters
injection
Injection
Returns
this
instructions()
instructions(
injections):this
Defined in: src/core/agent/AgentBuilder.ts:1232
Bulk-register many instructions at once. Convenience for consumer
code that organizes its instruction set in a flat array (const instructions = [outputFormat, dataRouting, ...]). Each element
is registered via .instruction() so duplicate-id checks still
fire per-entry.
Parameters
injections
readonly Injection[]
Returns
this
maxIterations()
maxIterations(
n):this
Defined in: src/core/agent/AgentBuilder.ts:823
Override the ReAct iteration cap set via Agent.create({ maxIterations }). Convenience for builder-style code that prefers
fluent setters over constructor opts. Last call wins.
Throws if n is not a positive integer or exceeds the hard cap
(clampIterations's upper bound).
Parameters
n
number
Returns
this
memory()
memory(
definition):this
Defined in: src/core/agent/AgentBuilder.ts:1270
Register a Memory subsystem — load/persist conversation context, facts, narrative beats, or causal snapshots across runs.
The MemoryDefinition is produced by defineMemory({ type, strategy, store }). Multiple memories layer cleanly via per-id scope keys
(memoryInjection_${id}):
Agent.create({ provider })
.memory(defineMemory({ id: 'short', type: MEMORY_TYPES.EPISODIC,
strategy: { kind: MEMORY_STRATEGIES.WINDOW, size: 10 },
store }))
.memory(defineMemory({ id: 'facts', type: MEMORY_TYPES.SEMANTIC,
strategy: { kind: MEMORY_STRATEGIES.EXTRACT,
extractor: 'pattern' }, store }))
.build();The READ subflow runs at the configured timing (default
MEMORY_TIMING.TURN_START) and writes its formatted output to the
memoryInjection_${id} scope key for the slot subflows to consume.
Parameters
definition
MemoryDefinition
Returns
this
messageMiddleware()
messageMiddleware(...
middleware):this
Defined in: src/core/agent/AgentBuilder.ts:1833
Wrap the message boundary in a governance chain — the input before the model sees it, the output before the caller receives it.
Same verbs as toolMiddleware minus one: there is no ask here,
and the type says so. Tool dispatch runs inside a pausable stage, so it
has a checkpoint to suspend on; the message boundary is a plain stage, and
inventing a second pause to give it one would be a worse answer than not
offering it.
The 'input' half runs at the very top of the run, BEFORE the message is
committed. That placement is the point: everything downstream reads
scope.history — the window strategies, the injections, all three slots,
the bytes on the wire and every slice taken afterwards — so the
transformed text is what the whole run agrees was said. The 'output'
half runs where the final answer is captured, so the record and the caller
receive the same string.
deny(reason) at either phase raises a MessageDeniedError rather than
returning. At 'input' there is no model to tell; at 'output' the
middleware has just refused to release an answer, and handing the caller a
string in its place is the one substitution they must never make without
noticing. The error carries the reason, the phase and the middleware's
name — never the refused content.
Parameters
middleware
...readonly MessageMiddleware[]
Returns
this
Example
import { Agent, allow } from 'agentfootprint';
const agent = Agent.create({ provider, model })
.messageMiddleware({
name: 'mask-card-numbers',
onMessage: (msg) => {
const clean = msg.content.replace(/\b(?:\d[ -]?){13,16}\b/g, '[card]');
return clean === msg.content ? allow() : allow(clean, 'masked a card number');
},
})
.build();outputFallback()
outputFallback<
T>(options):this
Defined in: src/core/agent/AgentBuilder.ts:1440
3-tier degradation for output-schema validation failures. Pairs
with .outputSchema() — an agent that has one and not the other is
refused at .build(), in either call order.
Three tiers:
- Primary — LLM emitted schema-valid JSON. Caller gets it.
- Fallback —
OutputSchemaErrorthrown. The asyncfallback(error, raw)runs; its return is re-validated. - Canned — static safety-net value. NEVER throws when set.
canned is validated against the schema at .build() — fail-fast on
misconfig (a canned that doesn't validate would defeat the fail-open
guarantee at the exact moment it is needed).
The tiers run at the TYPED boundary — run() does not reach them
runTyped() and parseOutputAsync() engage the chain. run() does
not, and cannot: these tiers produce a typed value T, and run()
resolves to the raw answer string — substituting a fallback there would
hand a caller a different answer than the model gave, invisibly. So an
agent consumed through run() (a server route, a queue worker,
standingAgent) gets NO fallback, and until 8.18.0 nothing said so. Now
the unmet-contract warning and
agentfootprint.agent.output_contract_unmet both carry
fallbackConfigured: true — the signal that a safety net exists and this
caller is not standing under it.
Two typed events fire on tier transitions for observability:
agentfootprint.resilience.output_fallback_triggeredagentfootprint.resilience.output_canned_used— carriesretriesSpent, and warns when the canned value lands after re-asks that were billed. Withcannedset,runTyped()is structurally unable to throw, so nothing else would report that spend.
Type Parameters
T
T
Parameters
options
Returns
this
Example
import { z } from 'zod';
const Refund = z.object({ amount: z.number(), reason: z.string() });
const agent = Agent.create({...})
.outputSchema(Refund)
.outputFallback({
fallback: async (err, raw) => ({ amount: 0, reason: 'manual review' }),
canned: { amount: 0, reason: 'unable to process' },
})
.build();outputSchema()
outputSchema<
T>(parser,opts?):this
Defined in: src/core/agent/AgentBuilder.ts:1366
Declarative terminal contract. The agent's final answer must be
JSON matching parser. Auto-injects a system-prompt instruction
telling the LLM the shape, and exposes agent.runTyped() /
agent.parseOutput() for parse + validate at the call site.
The parser is duck-typed: any object with a parse(unknown): T
method works (Zod, Valibot, ArkType, hand-written). The optional
description field on the parser drives the auto-generated
instruction; consumers can also override via opts.instruction.
Throws if called more than once on the same builder (avoids silent override surprises).
What the DEFAULT buys you, and what it does not
.outputSchema(parser) on its own means judge, do not re-ask: the
prompt gets the instruction, the answer is validated in the loop, and a
failure is recorded (outputAttempts), announced
(agentfootprint.agent.output_contract_unmet), warned about once, and
readable afterwards through agent.outputContractUnmet(). What it does
NOT do is spend a turn fixing the answer — pass { retries: 1 } for the
first real correction. Before 8.18.0 the default judged nothing at all
inside the run, and a run() caller could not tell a contract had been
missed.
The two ways a run with a contract can END
runTyped() throws OutputSchemaError when the answer fails the
schema — and MessageDeniedError when an act({ output }) rule
refused to release the answer at all. The second one is not a schema
failure and is never re-asked: the answer was withheld on purpose, and
asking the model for a better-shaped version of a string nobody is allowed
to see would route around the rule. A catch block that only knows about
OutputSchemaError will miss it.
run() throws neither for a schema failure: it returns the raw answer, as
it always has, and says so through the channels above.
Type Parameters
T
T
Parameters
parser
Validation strategy that throws on shape failure.
opts?
Optional { name, instruction, retries, strategy, jsonSchema }.
Returns
this
Example
import { z } from 'zod';
const Output = z.object({
status: z.enum(['ok', 'err']),
items: z.array(z.string()),
}).describe('A status enum + an array of strings.');
const agent = Agent.create({...})
.outputSchema(Output, { retries: 1 })
.build();
const typed = await agent.runTyped({ message: '...' });
typed.status; // narrowed to 'ok' | 'err'rag()
rag(
definition):this
Defined in: src/core/agent/AgentBuilder.ts:1306
Register a RAG retriever — semantic search over a vector-indexed
corpus. Identical plumbing to .memory() (RAG resolves to a
MemoryDefinition produced by defineRAG()); this alias exists
so the consumer's intent reads clearly:
agent
.memory(shortTermConversation) // remembers what the USER said
.rag(productDocs) // retrieves what the CORPUS says
.build();Both end up as memory subflows, but the alias separates "user conversation memory" from "document corpus retrieval" in code intent, ids, and Lens chips.
Parameters
definition
MemoryDefinition
Returns
this
recorder()
recorder(
_rec):this
Defined in: src/core/agent/AgentBuilder.ts:877
REMOVED in 9.0.0 — use AgentBuilder.watch instead.
This is a one-release grace error, not a method. Deprecated in 8.0.0 in
favour of .watch(...) — same list, same order, same attachment, and
.watch() takes more than one observer. The body was deleted in 9.0.0;
the NAME is kept for one major so a call site that missed the deprecation
gets a sentence instead of builder.recorder is not a function.
It throws at BUILD time, before any run, so the failure is deterministic and lands in development rather than in a trace nobody is watching.
Parameters
_rec
Returns
this
Deprecated
Removed in 9.0.0 — call .watch(rec). This throwing stub is
deleted in 10.0.0.
reliability()
reliability(
config):this
Defined in: src/core/agent/AgentBuilder.ts:1547
Wire rules-based reliability around every CallLLM execution.
The framework wraps the LLM call in a retry/fallback/fail-fast
loop driven by preCheck and postDecide rules.
Decision verbs the rules can emit (see ReliabilityDecision for
the full list):
• continue — pre-check OK, proceed to the call
• ok — post-call OK, commit and return
• retry — re-call same provider (bumps attempt)
• retry-other — advance to next provider in providers[]
• fallback — invoke config.fallback(req, lastError)
• fail-fast — throw ReliabilityFailFastError at agent.run()
Streaming + reliability semantics — first-chunk arbitration:
Pre-first-chunk failures (connection/headers/breaker-open) honor
the full rule set (retry, retry-other, fallback, fail-fast).
Post-first-chunk failures (mid-stream) honor only ok and
fail-fast; rules wanting retry/retry-other/fallback are
escalated to fail-fast with kind 'mid-stream-not-retryable'.
This matches LangChain's RunnableWithFallbacks pattern and
the prevailing industry default — see the streaming + reliability
design memo for the full discussion.
Throws if called more than once on the same builder.
Parameters
config
ReliabilityConfig
Returns
this
Example
import { Agent } from 'agentfootprint';
import { ReliabilityFailFastError } from 'agentfootprint/reliability';
const agent = Agent.create({ provider, model: 'mock' })
.system('Triage support tickets.')
.reliability({
postDecide: [
{ when: (s) => s.errorKind === '5xx-transient' && s.attempt < 3,
then: 'retry', kind: 'transient-retry' },
{ when: (s) => s.error !== undefined,
then: 'fail-fast', kind: 'unrecoverable' },
],
circuitBreaker: { failureThreshold: 3 },
})
.build();
try {
await agent.run({ message: 'help' });
} catch (e) {
if (e instanceof ReliabilityFailFastError) {
console.log(e.kind, e.reason);
}
}selfExplain()
selfExplain(
opts?):this
Defined in: src/core/agent/AgentBuilder.ts:1865
Parameters
opts?
SelfExplainOptions = {}
Returns
this
skill()
skill(
injection):this
Defined in: src/core/agent/AgentBuilder.ts:965
Register a Skill — LLM-activated, system-prompt + tools.
Auto-attaches the read_skill activation tool to the agent.
Skill stays active for the rest of the turn once activated.
Parameters
injection
Injection
Returns
this
skillGraph()
skillGraph(
graph,options?):this
Defined in: src/core/agent/AgentBuilder.ts:1010
Mount a declarative skill graph (proposal 002) — each skill carries a
graph-derived trigger (entry → always/rule, deterministic route → rule /
on-tool-return), so dynamic token-efficient loading becomes declared and
drawable. Pure sugar over .injection() — graph.toMermaid() renders the
topology.
The optional second argument (SG-C, 9.17.0) sets the MOUNT's routing posture and cursor span — see SkillGraphOptions. Omitted, the agent behaves byte-for-byte as it always has.
Parameters
graph
deferredBodyContract?
{ mode: "warn" | "throw"; }
The graph's note that it deferred its body-contract checks to agent build
(built without knownTools — see SkillGraph.deferredBodyContract).
Optional for forward-compat; absent → the checks already ran at graph build
(or were off), so this agent never re-runs them. Library-built graphs also
stamp the note on each compiled skill's metadata, which build() prefers —
this field is the fallback for a structurally-typed graph without the
per-skill stamps (skills found by both are deduped by id).
deferredBodyContract.mode
"warn" | "throw"
edges?
readonly object[]
The declared edges. Read for ONE thing: which skills the graph wires, so the
read_skill gate can tell a skill the graph routes from one it never mentions
(see openSkillIds in build()). Optional for forward-compat with graphs
built before edges existed; absent → the graph wires nothing.
entrySelection?
"scorer" | "model-read" | "classify"
How the graph picks a turn's starting entry (SG-C). Read for one
refusal: strictness: 'rails' cannot honor 'model-read'.
explainNextSkill?
(ctx) => CursorMove
The same cursor resolver, reporting the clause that won (8.5.0). Optional for
forward-compat; absent → no cursorMove on context.evaluated.
nextSkill
(ctx) => string | undefined
nodes?
readonly object[]
The drawn nodes. Read for TWO things: a predicate node means this graph is
a decision tree() (the gate's refusal says so out loud), and the node-id
set is what a continuity cursor is validated against (droppedResume).
Derived here rather than added to SkillGraph as a mode field — the shape
is already public, and one fact should not be declared twice.
reachableSkills?
(currentSkillId?) => readonly string[]
scoreEntries?
(ctx, signal?) => Promise<EntryScoring>
skills
readonly Injection[]
supersededEntries?
(ctx) => readonly string[]
The entries the cursor law superseded this iteration (8.15.0). Optional for
forward-compat; absent → no supersededIds on context.evaluated.
turnRouting?
TurnRoutingPlan
The graph's turn-routing plan (SG-C) — tier-1 rules, intent candidates, the classifier and the resolved tie policy. Optional for forward-compat with graphs built before it existed; absent → the cascade cannot run (classify needs it; continuity degrades to nothing rather than guess).
options?
Returns
this
Examples
const graph = skillGraph()
.entry(triage)
.route(triage, sfp, { when: (r) => r.toolName === 'get_counters' && JSON.parse(r.result).crc > 0 })
.build();
Agent.create({ provider }).skillGraph(graph).build();// The conversation keeps its place across turns, and the model may
// route only when the router declared ambiguity:
Agent.create({ provider })
.skillGraph(graph, { continuity: 'conversation', strictness: 'guard' })
.build();skills()
skills(
registry):this
Defined in: src/core/agent/AgentBuilder.ts:980
Bulk-register every Skill in a SkillRegistry. Use for shared
skill catalogs across multiple Agents — register skills once on
the registry; attach the same registry to every consumer Agent.
Parameters
registry
list
Returns
this
Example
const registry = new SkillRegistry();
registry.register(billingSkill).register(refundSkill);
const supportAgent = Agent.create({ provider }).skills(registry).build();
const escalationAgent = Agent.create({ provider }).skills(registry).build();steering()
steering(
injection):this
Defined in: src/core/agent/AgentBuilder.ts:1212
Register a Steering doc — always-on system-prompt rule. Use for invariant guidance: output format, persona, safety policies.
Parameters
injection
Injection
Returns
this
system()
system(
prompt,options?):this
Defined in: src/core/agent/AgentBuilder.ts:375
Set the base system prompt.
Parameters
prompt
string
The system prompt text. Stable per-turn.
options?
Optional config. cache controls how the
CacheDecision subflow treats this prompt block:
'always'(default) — cache the base prompt as a stable prefix anchor. Highest cache-hit rate; recommended for production agents whose system prompt rarely changes.'never'— skip caching. Use if the prompt contains volatile content (timestamps, per-request user IDs).'while-active'— semantically equivalent to'always'for the base prompt (it's always active by definition).{ until }— conditional invalidation (e.g., flush after iter 5).
cache?
CachePolicy
Returns
this
thinking()
thinking(
opts):this
Defined in: src/core/agent/AgentBuilder.ts:1640
v2.14+ — REQUEST-side thinking activation. Tells the provider to emit reasoning blocks alongside its response.
What this does: every LLM call carries
LLMRequest.thinking = { budget }. The AnthropicProvider
translates to thinking: { type: 'enabled', budget_tokens: N }
on the wire. The model spends up to budget reasoning tokens
before producing the visible response.
Distinct from .thinkingHandler():
.thinking({ budget })= ASK the model to think (request side).thinkingHandler(h)= NORMALIZE the response (response side)
Most consumers want both; auto-wired handler covers the response
side automatically when .thinking() is set on a thinking-capable
provider. Setting .thinking() without .thinkingHandler(null)
is the typical happy path.
Provider compatibility:
- Anthropic: requires claude-sonnet-4-5 / opus-4-5 (or newer). Older models reject with HTTP 400.
- OpenAI: ignores. o1/o3 reasoning is selected at the model id level; this field is a no-op for OpenAIProvider.
Budget guidance: Anthropic recommends 1024-32000 reasoning
tokens. budget MUST be less than the request's max_tokens
(defaults to 4096 in AnthropicProvider — bump via the request
maxTokens if budget > ~3000).
Calling twice throws — same shape as .reliability() /
.outputSchema().
Parameters
opts
budget
number
Returns
this
Example
Agent.create({ provider: anthropic({...}), model: 'claude-sonnet-4-5' })
.system('You are a careful reasoning agent.')
.thinking({ budget: 5000 }) // ask Anthropic to think
.build();thinkingHandler()
thinkingHandler(
handler):this
Defined in: src/core/agent/AgentBuilder.ts:1591
Wire a thinking handler (v2.14+). Three usage patterns:
• OMITTED (default) — framework auto-wires by provider.name via
findThinkingHandler from the registry. Most consumers using
a shipped provider get thinking support for free.
• EXPLICIT handler — override the auto-wire. For custom providers or for swapping in a custom Anthropic/OpenAI handler with different normalization (e.g. redacting blocks before they land).
• EXPLICIT null — opt out entirely. The thinking subflow is NOT
mounted even if the provider would auto-match. Use when you
want to skip thinking parsing for this agent (cost / latency /
UX reasons).
Calling twice throws — same shape as .reliability() /
.outputSchema() to enforce single-source intent.
Parameters
handler
ThinkingHandler | null
Returns
this
Examples
// Default — auto-wire AnthropicThinkingHandler for anthropic provider
Agent.create({ provider: anthropic({...}), model: '...' }).build();// Custom handler that redacts thinking content
Agent.create({...}).thinkingHandler(myRedactingHandler).build();// Opt out of thinking parsing entirely
Agent.create({ provider: anthropic({...}), model: '...' })
.thinkingHandler(null)
.build();thinkingTemplates()
thinkingTemplates(
templates):this
Defined in: src/core/agent/AgentBuilder.ts:920
Override agentfootprint's bundled thinking templates. Same
contract shape as commentary; different vocabulary — first-person
status the chat bubble shows mid-call. Per-tool overrides go via
tool.<toolName> keys (e.g., 'tool.weather': 'Looking up the weather…'). See defaultStatusTemplates for the full key list.
Parameters
templates
Readonly<Record<string, string>>
Returns
this
tool()
tool<
TArgs,TResult>(tool):this
Defined in: src/core/agent/AgentBuilder.ts:396
Type Parameters
TArgs
TArgs
TResult
TResult
Parameters
tool
Tool<TArgs, TResult>
Returns
this
toolMiddleware()
toolMiddleware(...
middleware):this
Defined in: src/core/agent/AgentBuilder.ts:1760
Wrap every tool dispatch in a governance chain.
Each middleware answers with one of three verbs — allow(), deny(reason)
or ask({ question }) — and there is deliberately no fourth. In
particular there is no way to return a result: whatever the chain decides,
the answer the model finally reads is the real tool's output or a refusal.
A rule cannot quietly become the tool.
allow()passes the call through.allow(args, why)replaces the args and the run commits BOTH versions with yourwhybeside them, so a slice taken later can find the moment they changed and who changed them.deny(reason)refuses. The reason reaches the model verbatim, as the tool result, and the loop continues — the agent adapts in-flight. A denial is data, not a crash.ask({ question })suspends the run for a person, on the same checkpoint machinerycheckInandaskHumanuse. The answer is a DECISION, not a result: approve and the chain resumes and the real tool runs; decline and it becomes a denial the model reads.
Order is call order, and each middleware sees the previous one's output. The first non-allow answer wins and the rest of the chain does not run. A middleware that throws is a denial carrying the error as its reason — never a silent pass.
A link may also carry an onToolResult hook, which decides about the
RESULT once the tool has run and before the model reads it — allow(),
allow(value, why) or deny(reason), and no ask, because the tool has
already run and there is nothing left for a person to prevent. That half
of the chain is walked BACKWARDS, so the first-declared rule has the first
word about the call and the last word about the answer. A link with only
onToolResult takes no part in dispatch at all.
.act({ beforeTool, afterTool }) is the same chain, named by moment.
An existing PermissionChecker still decides FIRST: it is not part of
this chain, it runs ahead of it, so a call it denies never reaches a
middleware. gatedTools is a different layer again — it decides which
tools the model can SEE; this decides what happens when one is called.
Omit this and nothing changes: no chain walk, no committed ledger key, the same request bytes.
Parameters
middleware
...readonly ToolMiddleware[]
Returns
this
Example
import { Agent, allow, deny } from 'agentfootprint';
const agent = Agent.create({ provider, model })
.toolMiddleware({
name: 'no-prod-writes',
onToolCall: (call) =>
call.args.env === 'prod' ? deny('writes to prod need a change ticket') : allow(),
})
.build();toolProvider()
toolProvider(
provider):this
Defined in: src/core/agent/AgentBuilder.ts:450
Wire a chainable ToolProvider (from agentfootprint/providers)
as the agent's per-iteration tool source.
The provider is consulted EVERY iteration via provider.list(ctx)
with ctx = { iteration, activeSkillId, identity }. Tools the
provider emits flow into the Tools slot alongside any static
tools registered via .tool() / .tools(). The tool-call
dispatcher also consults the provider so dynamic chains
(gatedTools, skillScopedTools) dispatch correctly when their
visible-set changes mid-turn.
Throws if called more than once on the same builder (avoids silent override surprises).
Parameters
provider
ToolProvider
Returns
this
Example
Permission-gated baseline
import { gatedTools, staticTools } from 'agentfootprint/providers';
import { PermissionPolicy } from 'agentfootprint/security';
const policy = PermissionPolicy.fromRoles({
readonly: ['lookup', 'list_skills', 'read_skill'],
admin: ['lookup', 'list_skills', 'read_skill', 'delete'],
}, 'readonly');
const provider = gatedTools(
staticTools(allTools),
(toolName) => policy.isAllowed(toolName),
);
const agent = Agent.create({ provider: llm, model })
.system('You answer.')
.toolProvider(provider)
.build();tools()
tools(
tools):this
Defined in: src/core/agent/AgentBuilder.ts:411
Register many tools at once. Convenience for tool sources that
return a list (e.g., await mcpClient(...).tools()). Each tool
is registered via .tool() so duplicate-name validation still
fires per-entry.
Parameters
tools
readonly Tool<Record<string, unknown>, unknown>[]
Returns
this
watch()
watch(...
observers):this
Defined in: src/core/agent/AgentBuilder.ts:857
Watch this agent. .act() says what the agent may do; .watch() says
who is looking while it does it.
Every observer handed here is attached before build() returns, so it
sees every event from the very first run — there is no window where the
agent has run and nobody was watching.
Variadic, because observers come in sets:
const agent = Agent.create({ provider, model })
.watch(toolChoiceRecorder(), routeRecorder())
.act({ beforeTool: [budgetGuard] })
.build();Build time, not run time. This returns the builder; agent.attach(o)
attaches to a live agent and returns an Unsubscribe you own. Same
mechanism underneath — .watch() replays through agent.attach() at
the end of build() — so mixing the two is fine and order is preserved.
Called more than once, the sets concatenate in call order. Nothing is de-duplicated here; footprintjs's executor dedupes by recorder id at run time, so the same observer handed in twice still fires once.
Parameters
observers
...readonly CombinedRecorder[]
Returns
this
window()
window(
strategy):this
Defined in: src/core/agent/AgentBuilder.ts:643
Choose how the live context window is kept inside its budget.
This is the general door; the strategy decides everything about WHEN it acts and WHAT leaves. Three ship, and they share one turn segmentation and one refusal engine, so a refusal reason means the same thing under all of them:
summarizeOldest({ thresholdTokens, summarizer, ... })
fold the oldest span into one summary message. .compaction() is
this, spelled shorter.
slidingWindow({ keepRecentTurns })
keep the last N turns and drop older ones. No summarizer, no LLM
call, no usage requirement — it runs on any provider.
tokenBudget({ thresholdTokens })
the counted-token trigger, dropping instead of summarizing.
Never removed by any of them: the system envelope, the recent turns, and
any turn holding something unresolved — an unanswered tool call, a paused
tool, a pending check-in. Those refuse BY NAME in the record and the
strategy takes the next oldest instead. Removing an unanswered question
would destroy the referent of the answer that has not arrived yet, and
splitting a tool_use from its tool_result produces a request the
vendor rejects.
Whatever leaves the window stays in the ledger. footprintjs's commit
log is append-only, so the turns were committed before the strategy ran
and remain byte-identical; every strategy files its own recorded step
naming the runtimeStageIds whose messages left, and emits one
context.evicted per message. Removing is not forgetting.
Exactly one strategy per agent. Omit this (and .compaction()) and
nothing changes: no stage, no extra committed key, the same request bytes.
Parameters
strategy
Returns
this
Example
import { Agent, slidingWindow } from 'agentfootprint';
const agent = Agent.create({ provider, model })
.window(slidingWindow({ keepRecentTurns: 12 }))
.build();